Maxim Polevshikov
Maxim Polevshikov
I make 3D clothes for games and fashion 💃
Moscow, Russia

About

3D Artist with an incredible passion for clothes.
I make clothes for games. I do a full pipeline from the idea to retopology, texturing, and integration into the engine(so far, I only know Unity, but everything is still ahead).
Also, do visualization for indie fashion brands, make masks for AR, and explore immersive media horizons.

Skills

3D ModelingDigital SculptingRetopologyUV MappingTexture BakingTexturingCharacter ModelingCharacter DesignCostume DesignLook Development

Software proficiency

Blender
Blender
Marvelous Designer
Marvelous Designer
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Substance Painter
Substance Painter
Unity
Unity
Maya
Maya
Cinema 4D
Cinema 4D
Keyshot
Keyshot
Photoshop
Photoshop
After Effects
After Effects
Clo3D
Clo3D
DAZ Studio
DAZ Studio
Substance Designer
Substance Designer

Experience

  • 3D Artist at Freelance
    January 2020 - Present

    Modeling, sculpting, sewing, retopology, UV mapping, baking, texturing, look development, rendering.

    For games, AR, fashion.

  • Lead digital product designer at Sberbank
    Moscow, Russia
    June 2016 - January 2020

    • Leading projects of implementation of messaging functions in the Sberbank Online and other ecosystem mobile applications as a product designer;

    • Collection and testing of product hypotheses, User Story Mapping, formalization of business requirements;

    • Formation of design concepts, development of a product roadmap, backlog compilation, prioritization of tasks regarding product promotion, art direction;

    • Interaction with teams of designers, programmers, field supervision (Zeplin, Figma);

    • Design of user interaction (iOS, Android), UI design (Sketch, Figma);

    • Prototyping (Origami, Sketch, Marvel, InVision, FramerJS, Principle, depending on the required complexity);

    • Preparation of videos and presentations (After Effects, Keynote);

    • Preparation of materials and conducting UX testing, processing feedback;

    • Preparation of materials for marketing and 3d-modelling (Adobe Photoshop, Affinity Designer, Cinema 4D, ZBrush, Keyshot);

    • Conducting workshops, seminars, interaction with marketing.

  • UI/UX Designer at Citronium
    Yoshkar-Ola, Russia
    July 2012 - July 2016

    During my time at Citronium, im participated in more than 30 projects for both domestic and foreign customers (Consular Department of the Russian Ministry of Foreign Affairs, Wikimart, Secure Arts Ltd, Little Gentrys, Mobile Solutions for Construction LLC, Mobisat, Photoplan, Booqio, Mishcon de Reya and others), from the TK to the agreed prototype with all the necessary graphic materials. Also periodically participated in the direct development of the client part of the software being created.

    Responsibilities:

    Designing web and mobile applications.

    User interface design.

    Graphic design.

    3D modeling.

    Corporate identity development.

    Web development and mobile applications.

    Website design and development.

  • Web/Graphic Designer at AA "Highway"
    Yoshkar-Ola, Russia
    September 2008 - July 2012

    Design of advertising and printing products.

    Corporate identity development.

    Website design and development.

    Website promotion in search engines.