As a skilled 3D character artist with a strong passion for digital clothing design, I specialize in creating intricate and realistic clothing for games. My expertise includes the entire process from conceptualization to retopology, texturing, and engine integration (currently using Unity, but always striving to expand my skillset).
In addition to my work in the gaming industry, I also offer visualization services for indie clothing brands, designing visually striking masks for AR applications, and exploring the endless possibilities of immersive media. With a keen eye for detail and a love of fashion, I am always on the lookout for new and exciting challenges in the field of digital clothing design.
As a 3D character artist, I specialize in creating highly detailed and realistic/stylized 3D models for a variety of applications, including games, AR, and fashion. My skillset includes a range of techniques, such as modeling, sculpting, sewing, retopology, UV mapping, baking, texturing and rendering. I have a strong attention to detail and a passion for creating visually stunning and functional 3D models that meet the needs of my clients.
• Leading projects of implementation of messaging functions in the Sberbank Online and other ecosystem mobile applications as a product designer;
• Collection and testing of product hypotheses, User Story Mapping, formalization of business requirements;
• Formation of design concepts, development of a product roadmap, backlog compilation, prioritization of tasks regarding product promotion, art direction;
• Interaction with teams of designers, programmers, field supervision (Zeplin, Figma);
• Design of user interaction (iOS, Android), UI design (Sketch, Figma);
• Prototyping (Origami, Sketch, Marvel, InVision, FramerJS, Principle, depending on the required complexity);
• Preparation of videos and presentations (After Effects, Keynote);
• Preparation of materials and conducting UX testing, processing feedback;
• Preparation of materials for marketing and 3d-modelling (Adobe Photoshop, Affinity Designer, Cinema 4D, ZBrush, Keyshot);
• Conducting workshops, seminars, interaction with marketing.
During my time at Citronium, im participated in more than 30 projects for both domestic and foreign customers (Consular Department of the Russian Ministry of Foreign Affairs, Wikimart, Secure Arts Ltd, Little Gentrys, Mobile Solutions for Construction LLC, Mobisat, Photoplan, Booqio, Mishcon de Reya and others), from the TK to the agreed prototype with all the necessary graphic materials. Also periodically participated in the direct development of the client part of the software being created.
Responsibilities:
Designing web and mobile applications.
User interface design.
Graphic design.
3D modeling.
Corporate identity development.
Web development and mobile applications.
Website design and development.
Design of advertising and printing products.
Corporate identity development.
Website design and development.
Website promotion in search engines.